# Third-Party Notices

oip-web is licensed under the MIT License (see [LICENSE](LICENSE)). It
incorporates, adapts, or redistributes material from the third parties listed
below. Each retains its own copyright and license; the required notices are
reproduced here so they travel with both the source and the production bundle.

---

## Godot Engine

oip-web reuses and adapts material from the Godot Engine, including:

- **Editor UI icons** reproduced as inline SVG paths in the editor toolbars
  (`src/editor/components/Toolbar.tsx`, `src/editor/components/ViewportToolbar.tsx`,
  and related components), and the broader editor **design language**
  (gizmos, transform tooling, navigation scheme, dock and inspector patterns).
- Editor interaction and rendering conventions adapted from the Godot editor
  (camera/navigation feel, gizmo interactions, snapping behavior).

Godot Engine is distributed under the MIT License:

> Copyright (c) 2014-present Godot Engine contributors.
> Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
>
> Permission is hereby granted, free of charge, to any person obtaining a copy
> of this software and associated documentation files (the "Software"), to deal
> in the Software without restriction, including without limitation the rights
> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> copies of the Software, and to permit persons to whom the Software is
> furnished to do so, subject to the following conditions:
>
> The above copyright notice and this permission notice shall be included in
> all copies or substantial portions of the Software.
>
> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> THE SOFTWARE.

Some Godot-origin art assets vendored under `public/` (e.g.
`public/textures/BuildingFloor.webp`) are derived from Godot first-party assets
and are covered by the same MIT terms above.

---

## Open Industry Project (Godot desktop)

oip-web is a TypeScript / three.js / Jolt-physics port of the Open Industry
Project Godot application. Scene logic, part definitions, and 3D models
(`public/models/`) are adapted from it. It is distributed under the MIT License:

> Copyright (c) 2024-present, Automation Standard LLC and Contributors
>
> (Full MIT text as reproduced in [LICENSE](LICENSE).)

---

## Bundled runtime dependencies

The production bundle compiles in third-party libraries, each under its own
permissive license (MIT unless noted). The complete license texts are installed
under `node_modules/<package>/LICENSE`:

| Package | License |
|---|---|
| three (three.js) | MIT |
| jolt-physics | MIT |
| react, react-dom | MIT |
| yjs, y-codemirror.next, y-indexeddb | MIT |
| @hocuspocus/provider | MIT |
| monaco-editor | MIT |
| @codemirror/* , @lezer/highlight | MIT |
| three-mesh-bvh | MIT |
| meshoptimizer / gltfpack | MIT |

This list covers the primary redistributed runtime dependencies; transitive
build-only tooling is not bundled into the shipped artifact.
